68.999 999 999 999 162 250 8 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 68.999 999 999 999 162 250 8(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
68.999 999 999 999 162 250 8(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 68.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 68 ÷ 2 = 34 + 0;
  • 34 ÷ 2 = 17 + 0;
  • 17 ÷ 2 = 8 + 1;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

68(10) =


100 0100(2)


3. Convert to binary (base 2) the fractional part: 0.999 999 999 999 162 250 8.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.999 999 999 999 162 250 8 × 2 = 1 + 0.999 999 999 998 324 501 6;
  • 2) 0.999 999 999 998 324 501 6 × 2 = 1 + 0.999 999 999 996 649 003 2;
  • 3) 0.999 999 999 996 649 003 2 × 2 = 1 + 0.999 999 999 993 298 006 4;
  • 4) 0.999 999 999 993 298 006 4 × 2 = 1 + 0.999 999 999 986 596 012 8;
  • 5) 0.999 999 999 986 596 012 8 × 2 = 1 + 0.999 999 999 973 192 025 6;
  • 6) 0.999 999 999 973 192 025 6 × 2 = 1 + 0.999 999 999 946 384 051 2;
  • 7) 0.999 999 999 946 384 051 2 × 2 = 1 + 0.999 999 999 892 768 102 4;
  • 8) 0.999 999 999 892 768 102 4 × 2 = 1 + 0.999 999 999 785 536 204 8;
  • 9) 0.999 999 999 785 536 204 8 × 2 = 1 + 0.999 999 999 571 072 409 6;
  • 10) 0.999 999 999 571 072 409 6 × 2 = 1 + 0.999 999 999 142 144 819 2;
  • 11) 0.999 999 999 142 144 819 2 × 2 = 1 + 0.999 999 998 284 289 638 4;
  • 12) 0.999 999 998 284 289 638 4 × 2 = 1 + 0.999 999 996 568 579 276 8;
  • 13) 0.999 999 996 568 579 276 8 × 2 = 1 + 0.999 999 993 137 158 553 6;
  • 14) 0.999 999 993 137 158 553 6 × 2 = 1 + 0.999 999 986 274 317 107 2;
  • 15) 0.999 999 986 274 317 107 2 × 2 = 1 + 0.999 999 972 548 634 214 4;
  • 16) 0.999 999 972 548 634 214 4 × 2 = 1 + 0.999 999 945 097 268 428 8;
  • 17) 0.999 999 945 097 268 428 8 × 2 = 1 + 0.999 999 890 194 536 857 6;
  • 18) 0.999 999 890 194 536 857 6 × 2 = 1 + 0.999 999 780 389 073 715 2;
  • 19) 0.999 999 780 389 073 715 2 × 2 = 1 + 0.999 999 560 778 147 430 4;
  • 20) 0.999 999 560 778 147 430 4 × 2 = 1 + 0.999 999 121 556 294 860 8;
  • 21) 0.999 999 121 556 294 860 8 × 2 = 1 + 0.999 998 243 112 589 721 6;
  • 22) 0.999 998 243 112 589 721 6 × 2 = 1 + 0.999 996 486 225 179 443 2;
  • 23) 0.999 996 486 225 179 443 2 × 2 = 1 + 0.999 992 972 450 358 886 4;
  • 24) 0.999 992 972 450 358 886 4 × 2 = 1 + 0.999 985 944 900 717 772 8;
  • 25) 0.999 985 944 900 717 772 8 × 2 = 1 + 0.999 971 889 801 435 545 6;
  • 26) 0.999 971 889 801 435 545 6 × 2 = 1 + 0.999 943 779 602 871 091 2;
  • 27) 0.999 943 779 602 871 091 2 × 2 = 1 + 0.999 887 559 205 742 182 4;
  • 28) 0.999 887 559 205 742 182 4 × 2 = 1 + 0.999 775 118 411 484 364 8;
  • 29) 0.999 775 118 411 484 364 8 × 2 = 1 + 0.999 550 236 822 968 729 6;
  • 30) 0.999 550 236 822 968 729 6 × 2 = 1 + 0.999 100 473 645 937 459 2;
  • 31) 0.999 100 473 645 937 459 2 × 2 = 1 + 0.998 200 947 291 874 918 4;
  • 32) 0.998 200 947 291 874 918 4 × 2 = 1 + 0.996 401 894 583 749 836 8;
  • 33) 0.996 401 894 583 749 836 8 × 2 = 1 + 0.992 803 789 167 499 673 6;
  • 34) 0.992 803 789 167 499 673 6 × 2 = 1 + 0.985 607 578 334 999 347 2;
  • 35) 0.985 607 578 334 999 347 2 × 2 = 1 + 0.971 215 156 669 998 694 4;
  • 36) 0.971 215 156 669 998 694 4 × 2 = 1 + 0.942 430 313 339 997 388 8;
  • 37) 0.942 430 313 339 997 388 8 × 2 = 1 + 0.884 860 626 679 994 777 6;
  • 38) 0.884 860 626 679 994 777 6 × 2 = 1 + 0.769 721 253 359 989 555 2;
  • 39) 0.769 721 253 359 989 555 2 × 2 = 1 + 0.539 442 506 719 979 110 4;
  • 40) 0.539 442 506 719 979 110 4 × 2 = 1 + 0.078 885 013 439 958 220 8;
  • 41) 0.078 885 013 439 958 220 8 × 2 = 0 + 0.157 770 026 879 916 441 6;
  • 42) 0.157 770 026 879 916 441 6 × 2 = 0 + 0.315 540 053 759 832 883 2;
  • 43) 0.315 540 053 759 832 883 2 × 2 = 0 + 0.631 080 107 519 665 766 4;
  • 44) 0.631 080 107 519 665 766 4 × 2 = 1 + 0.262 160 215 039 331 532 8;
  • 45) 0.262 160 215 039 331 532 8 × 2 = 0 + 0.524 320 430 078 663 065 6;
  • 46) 0.524 320 430 078 663 065 6 × 2 = 1 + 0.048 640 860 157 326 131 2;
  • 47) 0.048 640 860 157 326 131 2 × 2 = 0 + 0.097 281 720 314 652 262 4;
  • 48) 0.097 281 720 314 652 262 4 × 2 = 0 + 0.194 563 440 629 304 524 8;
  • 49) 0.194 563 440 629 304 524 8 × 2 = 0 + 0.389 126 881 258 609 049 6;
  • 50) 0.389 126 881 258 609 049 6 × 2 = 0 + 0.778 253 762 517 218 099 2;
  • 51) 0.778 253 762 517 218 099 2 × 2 = 1 + 0.556 507 525 034 436 198 4;
  • 52) 0.556 507 525 034 436 198 4 × 2 = 1 + 0.113 015 050 068 872 396 8;
  • 53) 0.113 015 050 068 872 396 8 × 2 = 0 + 0.226 030 100 137 744 793 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.999 999 999 999 162 250 8(10) =


0.1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 0001 0100 0011 0(2)

5. Positive number before normalization:

68.999 999 999 999 162 250 8(10) =


100 0100.1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 0001 0100 0011 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the left, so that only one non zero digit remains to the left of it:


68.999 999 999 999 162 250 8(10) =


100 0100.1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 0001 0100 0011 0(2) =


100 0100.1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 0001 0100 0011 0(2) × 20 =


1.0001 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1100 0101 0000 110(2) × 26


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 6


Mantissa (not normalized):
1.0001 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1100 0101 0000 110


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


6 + 2(11-1) - 1 =


(6 + 1 023)(10) =


1 029(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 029 ÷ 2 = 514 + 1;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1029(10) =


100 0000 0101(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0001 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1100 0101 000 0110 =


0001 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1100 0101


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0101


Mantissa (52 bits) =
0001 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1100 0101


Decimal number 68.999 999 999 999 162 250 8 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0101 - 0001 0011 1111 1111 1111 1111 1111 1111 1111 1111 1111 1100 0101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100