42.324 218 750 000 000 222 057 1 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 42.324 218 750 000 000 222 057 1(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
42.324 218 750 000 000 222 057 1(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 42.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 42 ÷ 2 = 21 + 0;
  • 21 ÷ 2 = 10 + 1;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

42(10) =


10 1010(2)


3. Convert to binary (base 2) the fractional part: 0.324 218 750 000 000 222 057 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.324 218 750 000 000 222 057 1 × 2 = 0 + 0.648 437 500 000 000 444 114 2;
  • 2) 0.648 437 500 000 000 444 114 2 × 2 = 1 + 0.296 875 000 000 000 888 228 4;
  • 3) 0.296 875 000 000 000 888 228 4 × 2 = 0 + 0.593 750 000 000 001 776 456 8;
  • 4) 0.593 750 000 000 001 776 456 8 × 2 = 1 + 0.187 500 000 000 003 552 913 6;
  • 5) 0.187 500 000 000 003 552 913 6 × 2 = 0 + 0.375 000 000 000 007 105 827 2;
  • 6) 0.375 000 000 000 007 105 827 2 × 2 = 0 + 0.750 000 000 000 014 211 654 4;
  • 7) 0.750 000 000 000 014 211 654 4 × 2 = 1 + 0.500 000 000 000 028 423 308 8;
  • 8) 0.500 000 000 000 028 423 308 8 × 2 = 1 + 0.000 000 000 000 056 846 617 6;
  • 9) 0.000 000 000 000 056 846 617 6 × 2 = 0 + 0.000 000 000 000 113 693 235 2;
  • 10) 0.000 000 000 000 113 693 235 2 × 2 = 0 + 0.000 000 000 000 227 386 470 4;
  • 11) 0.000 000 000 000 227 386 470 4 × 2 = 0 + 0.000 000 000 000 454 772 940 8;
  • 12) 0.000 000 000 000 454 772 940 8 × 2 = 0 + 0.000 000 000 000 909 545 881 6;
  • 13) 0.000 000 000 000 909 545 881 6 × 2 = 0 + 0.000 000 000 001 819 091 763 2;
  • 14) 0.000 000 000 001 819 091 763 2 × 2 = 0 + 0.000 000 000 003 638 183 526 4;
  • 15) 0.000 000 000 003 638 183 526 4 × 2 = 0 + 0.000 000 000 007 276 367 052 8;
  • 16) 0.000 000 000 007 276 367 052 8 × 2 = 0 + 0.000 000 000 014 552 734 105 6;
  • 17) 0.000 000 000 014 552 734 105 6 × 2 = 0 + 0.000 000 000 029 105 468 211 2;
  • 18) 0.000 000 000 029 105 468 211 2 × 2 = 0 + 0.000 000 000 058 210 936 422 4;
  • 19) 0.000 000 000 058 210 936 422 4 × 2 = 0 + 0.000 000 000 116 421 872 844 8;
  • 20) 0.000 000 000 116 421 872 844 8 × 2 = 0 + 0.000 000 000 232 843 745 689 6;
  • 21) 0.000 000 000 232 843 745 689 6 × 2 = 0 + 0.000 000 000 465 687 491 379 2;
  • 22) 0.000 000 000 465 687 491 379 2 × 2 = 0 + 0.000 000 000 931 374 982 758 4;
  • 23) 0.000 000 000 931 374 982 758 4 × 2 = 0 + 0.000 000 001 862 749 965 516 8;
  • 24) 0.000 000 001 862 749 965 516 8 × 2 = 0 + 0.000 000 003 725 499 931 033 6;
  • 25) 0.000 000 003 725 499 931 033 6 × 2 = 0 + 0.000 000 007 450 999 862 067 2;
  • 26) 0.000 000 007 450 999 862 067 2 × 2 = 0 + 0.000 000 014 901 999 724 134 4;
  • 27) 0.000 000 014 901 999 724 134 4 × 2 = 0 + 0.000 000 029 803 999 448 268 8;
  • 28) 0.000 000 029 803 999 448 268 8 × 2 = 0 + 0.000 000 059 607 998 896 537 6;
  • 29) 0.000 000 059 607 998 896 537 6 × 2 = 0 + 0.000 000 119 215 997 793 075 2;
  • 30) 0.000 000 119 215 997 793 075 2 × 2 = 0 + 0.000 000 238 431 995 586 150 4;
  • 31) 0.000 000 238 431 995 586 150 4 × 2 = 0 + 0.000 000 476 863 991 172 300 8;
  • 32) 0.000 000 476 863 991 172 300 8 × 2 = 0 + 0.000 000 953 727 982 344 601 6;
  • 33) 0.000 000 953 727 982 344 601 6 × 2 = 0 + 0.000 001 907 455 964 689 203 2;
  • 34) 0.000 001 907 455 964 689 203 2 × 2 = 0 + 0.000 003 814 911 929 378 406 4;
  • 35) 0.000 003 814 911 929 378 406 4 × 2 = 0 + 0.000 007 629 823 858 756 812 8;
  • 36) 0.000 007 629 823 858 756 812 8 × 2 = 0 + 0.000 015 259 647 717 513 625 6;
  • 37) 0.000 015 259 647 717 513 625 6 × 2 = 0 + 0.000 030 519 295 435 027 251 2;
  • 38) 0.000 030 519 295 435 027 251 2 × 2 = 0 + 0.000 061 038 590 870 054 502 4;
  • 39) 0.000 061 038 590 870 054 502 4 × 2 = 0 + 0.000 122 077 181 740 109 004 8;
  • 40) 0.000 122 077 181 740 109 004 8 × 2 = 0 + 0.000 244 154 363 480 218 009 6;
  • 41) 0.000 244 154 363 480 218 009 6 × 2 = 0 + 0.000 488 308 726 960 436 019 2;
  • 42) 0.000 488 308 726 960 436 019 2 × 2 = 0 + 0.000 976 617 453 920 872 038 4;
  • 43) 0.000 976 617 453 920 872 038 4 × 2 = 0 + 0.001 953 234 907 841 744 076 8;
  • 44) 0.001 953 234 907 841 744 076 8 × 2 = 0 + 0.003 906 469 815 683 488 153 6;
  • 45) 0.003 906 469 815 683 488 153 6 × 2 = 0 + 0.007 812 939 631 366 976 307 2;
  • 46) 0.007 812 939 631 366 976 307 2 × 2 = 0 + 0.015 625 879 262 733 952 614 4;
  • 47) 0.015 625 879 262 733 952 614 4 × 2 = 0 + 0.031 251 758 525 467 905 228 8;
  • 48) 0.031 251 758 525 467 905 228 8 × 2 = 0 + 0.062 503 517 050 935 810 457 6;
  • 49) 0.062 503 517 050 935 810 457 6 × 2 = 0 + 0.125 007 034 101 871 620 915 2;
  • 50) 0.125 007 034 101 871 620 915 2 × 2 = 0 + 0.250 014 068 203 743 241 830 4;
  • 51) 0.250 014 068 203 743 241 830 4 × 2 = 0 + 0.500 028 136 407 486 483 660 8;
  • 52) 0.500 028 136 407 486 483 660 8 × 2 = 1 + 0.000 056 272 814 972 967 321 6;
  • 53) 0.000 056 272 814 972 967 321 6 × 2 = 0 + 0.000 112 545 629 945 934 643 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.324 218 750 000 000 222 057 1(10) =


0.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0(2)

5. Positive number before normalization:

42.324 218 750 000 000 222 057 1(10) =


10 1010.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the left, so that only one non zero digit remains to the left of it:


42.324 218 750 000 000 222 057 1(10) =


10 1010.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0(2) =


10 1010.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0(2) × 20 =


1.0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10(2) × 25


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 5


Mantissa (not normalized):
1.0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


5 + 2(11-1) - 1 =


(5 + 1 023)(10) =


1 028(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1028(10) =


100 0000 0100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00 0010 =


0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0100


Mantissa (52 bits) =
0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000


Decimal number 42.324 218 750 000 000 222 057 1 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0100 - 0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100