36.538 435 543 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 36.538 435 543 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
36.538 435 543 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 36.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 36 ÷ 2 = 18 + 0;
  • 18 ÷ 2 = 9 + 0;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

36(10) =


10 0100(2)


3. Convert to binary (base 2) the fractional part: 0.538 435 543 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.538 435 543 3 × 2 = 1 + 0.076 871 086 6;
  • 2) 0.076 871 086 6 × 2 = 0 + 0.153 742 173 2;
  • 3) 0.153 742 173 2 × 2 = 0 + 0.307 484 346 4;
  • 4) 0.307 484 346 4 × 2 = 0 + 0.614 968 692 8;
  • 5) 0.614 968 692 8 × 2 = 1 + 0.229 937 385 6;
  • 6) 0.229 937 385 6 × 2 = 0 + 0.459 874 771 2;
  • 7) 0.459 874 771 2 × 2 = 0 + 0.919 749 542 4;
  • 8) 0.919 749 542 4 × 2 = 1 + 0.839 499 084 8;
  • 9) 0.839 499 084 8 × 2 = 1 + 0.678 998 169 6;
  • 10) 0.678 998 169 6 × 2 = 1 + 0.357 996 339 2;
  • 11) 0.357 996 339 2 × 2 = 0 + 0.715 992 678 4;
  • 12) 0.715 992 678 4 × 2 = 1 + 0.431 985 356 8;
  • 13) 0.431 985 356 8 × 2 = 0 + 0.863 970 713 6;
  • 14) 0.863 970 713 6 × 2 = 1 + 0.727 941 427 2;
  • 15) 0.727 941 427 2 × 2 = 1 + 0.455 882 854 4;
  • 16) 0.455 882 854 4 × 2 = 0 + 0.911 765 708 8;
  • 17) 0.911 765 708 8 × 2 = 1 + 0.823 531 417 6;
  • 18) 0.823 531 417 6 × 2 = 1 + 0.647 062 835 2;
  • 19) 0.647 062 835 2 × 2 = 1 + 0.294 125 670 4;
  • 20) 0.294 125 670 4 × 2 = 0 + 0.588 251 340 8;
  • 21) 0.588 251 340 8 × 2 = 1 + 0.176 502 681 6;
  • 22) 0.176 502 681 6 × 2 = 0 + 0.353 005 363 2;
  • 23) 0.353 005 363 2 × 2 = 0 + 0.706 010 726 4;
  • 24) 0.706 010 726 4 × 2 = 1 + 0.412 021 452 8;
  • 25) 0.412 021 452 8 × 2 = 0 + 0.824 042 905 6;
  • 26) 0.824 042 905 6 × 2 = 1 + 0.648 085 811 2;
  • 27) 0.648 085 811 2 × 2 = 1 + 0.296 171 622 4;
  • 28) 0.296 171 622 4 × 2 = 0 + 0.592 343 244 8;
  • 29) 0.592 343 244 8 × 2 = 1 + 0.184 686 489 6;
  • 30) 0.184 686 489 6 × 2 = 0 + 0.369 372 979 2;
  • 31) 0.369 372 979 2 × 2 = 0 + 0.738 745 958 4;
  • 32) 0.738 745 958 4 × 2 = 1 + 0.477 491 916 8;
  • 33) 0.477 491 916 8 × 2 = 0 + 0.954 983 833 6;
  • 34) 0.954 983 833 6 × 2 = 1 + 0.909 967 667 2;
  • 35) 0.909 967 667 2 × 2 = 1 + 0.819 935 334 4;
  • 36) 0.819 935 334 4 × 2 = 1 + 0.639 870 668 8;
  • 37) 0.639 870 668 8 × 2 = 1 + 0.279 741 337 6;
  • 38) 0.279 741 337 6 × 2 = 0 + 0.559 482 675 2;
  • 39) 0.559 482 675 2 × 2 = 1 + 0.118 965 350 4;
  • 40) 0.118 965 350 4 × 2 = 0 + 0.237 930 700 8;
  • 41) 0.237 930 700 8 × 2 = 0 + 0.475 861 401 6;
  • 42) 0.475 861 401 6 × 2 = 0 + 0.951 722 803 2;
  • 43) 0.951 722 803 2 × 2 = 1 + 0.903 445 606 4;
  • 44) 0.903 445 606 4 × 2 = 1 + 0.806 891 212 8;
  • 45) 0.806 891 212 8 × 2 = 1 + 0.613 782 425 6;
  • 46) 0.613 782 425 6 × 2 = 1 + 0.227 564 851 2;
  • 47) 0.227 564 851 2 × 2 = 0 + 0.455 129 702 4;
  • 48) 0.455 129 702 4 × 2 = 0 + 0.910 259 404 8;
  • 49) 0.910 259 404 8 × 2 = 1 + 0.820 518 809 6;
  • 50) 0.820 518 809 6 × 2 = 1 + 0.641 037 619 2;
  • 51) 0.641 037 619 2 × 2 = 1 + 0.282 075 238 4;
  • 52) 0.282 075 238 4 × 2 = 0 + 0.564 150 476 8;
  • 53) 0.564 150 476 8 × 2 = 1 + 0.128 300 953 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.538 435 543 3(10) =


0.1000 1001 1101 0110 1110 1001 0110 1001 0111 1010 0011 1100 1110 1(2)

5. Positive number before normalization:

36.538 435 543 3(10) =


10 0100.1000 1001 1101 0110 1110 1001 0110 1001 0111 1010 0011 1100 1110 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the left, so that only one non zero digit remains to the left of it:


36.538 435 543 3(10) =


10 0100.1000 1001 1101 0110 1110 1001 0110 1001 0111 1010 0011 1100 1110 1(2) =


10 0100.1000 1001 1101 0110 1110 1001 0110 1001 0111 1010 0011 1100 1110 1(2) × 20 =


1.0010 0100 0100 1110 1011 0111 0100 1011 0100 1011 1101 0001 1110 0111 01(2) × 25


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 5


Mantissa (not normalized):
1.0010 0100 0100 1110 1011 0111 0100 1011 0100 1011 1101 0001 1110 0111 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


5 + 2(11-1) - 1 =


(5 + 1 023)(10) =


1 028(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1028(10) =


100 0000 0100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0010 0100 0100 1110 1011 0111 0100 1011 0100 1011 1101 0001 1110 01 1101 =


0010 0100 0100 1110 1011 0111 0100 1011 0100 1011 1101 0001 1110


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0100


Mantissa (52 bits) =
0010 0100 0100 1110 1011 0111 0100 1011 0100 1011 1101 0001 1110


Decimal number 36.538 435 543 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0100 - 0010 0100 0100 1110 1011 0111 0100 1011 0100 1011 1101 0001 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100