0.520 000 000 005 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.520 000 000 005(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.520 000 000 005(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.520 000 000 005.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.520 000 000 005 × 2 = 1 + 0.040 000 000 01;
  • 2) 0.040 000 000 01 × 2 = 0 + 0.080 000 000 02;
  • 3) 0.080 000 000 02 × 2 = 0 + 0.160 000 000 04;
  • 4) 0.160 000 000 04 × 2 = 0 + 0.320 000 000 08;
  • 5) 0.320 000 000 08 × 2 = 0 + 0.640 000 000 16;
  • 6) 0.640 000 000 16 × 2 = 1 + 0.280 000 000 32;
  • 7) 0.280 000 000 32 × 2 = 0 + 0.560 000 000 64;
  • 8) 0.560 000 000 64 × 2 = 1 + 0.120 000 001 28;
  • 9) 0.120 000 001 28 × 2 = 0 + 0.240 000 002 56;
  • 10) 0.240 000 002 56 × 2 = 0 + 0.480 000 005 12;
  • 11) 0.480 000 005 12 × 2 = 0 + 0.960 000 010 24;
  • 12) 0.960 000 010 24 × 2 = 1 + 0.920 000 020 48;
  • 13) 0.920 000 020 48 × 2 = 1 + 0.840 000 040 96;
  • 14) 0.840 000 040 96 × 2 = 1 + 0.680 000 081 92;
  • 15) 0.680 000 081 92 × 2 = 1 + 0.360 000 163 84;
  • 16) 0.360 000 163 84 × 2 = 0 + 0.720 000 327 68;
  • 17) 0.720 000 327 68 × 2 = 1 + 0.440 000 655 36;
  • 18) 0.440 000 655 36 × 2 = 0 + 0.880 001 310 72;
  • 19) 0.880 001 310 72 × 2 = 1 + 0.760 002 621 44;
  • 20) 0.760 002 621 44 × 2 = 1 + 0.520 005 242 88;
  • 21) 0.520 005 242 88 × 2 = 1 + 0.040 010 485 76;
  • 22) 0.040 010 485 76 × 2 = 0 + 0.080 020 971 52;
  • 23) 0.080 020 971 52 × 2 = 0 + 0.160 041 943 04;
  • 24) 0.160 041 943 04 × 2 = 0 + 0.320 083 886 08;
  • 25) 0.320 083 886 08 × 2 = 0 + 0.640 167 772 16;
  • 26) 0.640 167 772 16 × 2 = 1 + 0.280 335 544 32;
  • 27) 0.280 335 544 32 × 2 = 0 + 0.560 671 088 64;
  • 28) 0.560 671 088 64 × 2 = 1 + 0.121 342 177 28;
  • 29) 0.121 342 177 28 × 2 = 0 + 0.242 684 354 56;
  • 30) 0.242 684 354 56 × 2 = 0 + 0.485 368 709 12;
  • 31) 0.485 368 709 12 × 2 = 0 + 0.970 737 418 24;
  • 32) 0.970 737 418 24 × 2 = 1 + 0.941 474 836 48;
  • 33) 0.941 474 836 48 × 2 = 1 + 0.882 949 672 96;
  • 34) 0.882 949 672 96 × 2 = 1 + 0.765 899 345 92;
  • 35) 0.765 899 345 92 × 2 = 1 + 0.531 798 691 84;
  • 36) 0.531 798 691 84 × 2 = 1 + 0.063 597 383 68;
  • 37) 0.063 597 383 68 × 2 = 0 + 0.127 194 767 36;
  • 38) 0.127 194 767 36 × 2 = 0 + 0.254 389 534 72;
  • 39) 0.254 389 534 72 × 2 = 0 + 0.508 779 069 44;
  • 40) 0.508 779 069 44 × 2 = 1 + 0.017 558 138 88;
  • 41) 0.017 558 138 88 × 2 = 0 + 0.035 116 277 76;
  • 42) 0.035 116 277 76 × 2 = 0 + 0.070 232 555 52;
  • 43) 0.070 232 555 52 × 2 = 0 + 0.140 465 111 04;
  • 44) 0.140 465 111 04 × 2 = 0 + 0.280 930 222 08;
  • 45) 0.280 930 222 08 × 2 = 0 + 0.561 860 444 16;
  • 46) 0.561 860 444 16 × 2 = 1 + 0.123 720 888 32;
  • 47) 0.123 720 888 32 × 2 = 0 + 0.247 441 776 64;
  • 48) 0.247 441 776 64 × 2 = 0 + 0.494 883 553 28;
  • 49) 0.494 883 553 28 × 2 = 0 + 0.989 767 106 56;
  • 50) 0.989 767 106 56 × 2 = 1 + 0.979 534 213 12;
  • 51) 0.979 534 213 12 × 2 = 1 + 0.959 068 426 24;
  • 52) 0.959 068 426 24 × 2 = 1 + 0.918 136 852 48;
  • 53) 0.918 136 852 48 × 2 = 1 + 0.836 273 704 96;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.520 000 000 005(10) =


0.1000 0101 0001 1110 1011 1000 0101 0001 1111 0001 0000 0100 0111 1(2)

5. Positive number before normalization:

0.520 000 000 005(10) =


0.1000 0101 0001 1110 1011 1000 0101 0001 1111 0001 0000 0100 0111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.520 000 000 005(10) =


0.1000 0101 0001 1110 1011 1000 0101 0001 1111 0001 0000 0100 0111 1(2) =


0.1000 0101 0001 1110 1011 1000 0101 0001 1111 0001 0000 0100 0111 1(2) × 20 =


1.0000 1010 0011 1101 0111 0000 1010 0011 1110 0010 0000 1000 1111(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.0000 1010 0011 1101 0111 0000 1010 0011 1110 0010 0000 1000 1111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0000 1010 0011 1101 0111 0000 1010 0011 1110 0010 0000 1000 1111 =


0000 1010 0011 1101 0111 0000 1010 0011 1110 0010 0000 1000 1111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
0000 1010 0011 1101 0111 0000 1010 0011 1110 0010 0000 1000 1111


Decimal number 0.520 000 000 005 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 0000 1010 0011 1101 0111 0000 1010 0011 1110 0010 0000 1000 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100