Convert 75 000 000 942 to 32 Bit Single Precision IEEE 754 Binary Floating Point Standard, From a Base 10 Decimal Number

75 000 000 942(10) to 32 bit single precision IEEE 754 binary floating point (1 bit for sign, 8 bits for exponent, 23 bits for mantissa) = ?

1. Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 75 000 000 942 ÷ 2 = 37 500 000 471 + 0;
  • 37 500 000 471 ÷ 2 = 18 750 000 235 + 1;
  • 18 750 000 235 ÷ 2 = 9 375 000 117 + 1;
  • 9 375 000 117 ÷ 2 = 4 687 500 058 + 1;
  • 4 687 500 058 ÷ 2 = 2 343 750 029 + 0;
  • 2 343 750 029 ÷ 2 = 1 171 875 014 + 1;
  • 1 171 875 014 ÷ 2 = 585 937 507 + 0;
  • 585 937 507 ÷ 2 = 292 968 753 + 1;
  • 292 968 753 ÷ 2 = 146 484 376 + 1;
  • 146 484 376 ÷ 2 = 73 242 188 + 0;
  • 73 242 188 ÷ 2 = 36 621 094 + 0;
  • 36 621 094 ÷ 2 = 18 310 547 + 0;
  • 18 310 547 ÷ 2 = 9 155 273 + 1;
  • 9 155 273 ÷ 2 = 4 577 636 + 1;
  • 4 577 636 ÷ 2 = 2 288 818 + 0;
  • 2 288 818 ÷ 2 = 1 144 409 + 0;
  • 1 144 409 ÷ 2 = 572 204 + 1;
  • 572 204 ÷ 2 = 286 102 + 0;
  • 286 102 ÷ 2 = 143 051 + 0;
  • 143 051 ÷ 2 = 71 525 + 1;
  • 71 525 ÷ 2 = 35 762 + 1;
  • 35 762 ÷ 2 = 17 881 + 0;
  • 17 881 ÷ 2 = 8 940 + 1;
  • 8 940 ÷ 2 = 4 470 + 0;
  • 4 470 ÷ 2 = 2 235 + 0;
  • 2 235 ÷ 2 = 1 117 + 1;
  • 1 117 ÷ 2 = 558 + 1;
  • 558 ÷ 2 = 279 + 0;
  • 279 ÷ 2 = 139 + 1;
  • 139 ÷ 2 = 69 + 1;
  • 69 ÷ 2 = 34 + 1;
  • 34 ÷ 2 = 17 + 0;
  • 17 ÷ 2 = 8 + 1;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the positive number.

Take all the remainders starting from the bottom of the list constructed above.


75 000 000 942(10) =


1 0001 0111 0110 0101 1001 0011 0001 1010 1110(2)


3. Normalize the binary representation of the number.

Shift the decimal mark 36 positions to the left so that only one non zero digit remains to the left of it:


75 000 000 942(10) =


1 0001 0111 0110 0101 1001 0011 0001 1010 1110(2) =


1 0001 0111 0110 0101 1001 0011 0001 1010 1110(2) × 20 =


1.0001 0111 0110 0101 1001 0011 0001 1010 1110(2) × 236


4. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point representation:

Sign: 0 (a positive number)


Exponent (unadjusted): 36


Mantissa (not normalized):
1.0001 0111 0110 0101 1001 0011 0001 1010 1110


5. Adjust the exponent.

Use the 8 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(8-1) - 1 =


36 + 2(8-1) - 1 =


(36 + 127)(10) =


163(10)


6. Convert the adjusted exponent from the decimal (base 10) to 8 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

7. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above:


Exponent (adjusted) =


163(10) =


1010 0011(2)


8. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 23 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 000 1011 1011 0010 1100 1001 1 0001 1010 1110 =


000 1011 1011 0010 1100 1001


9. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (8 bits) =
1010 0011


Mantissa (23 bits) =
000 1011 1011 0010 1100 1001


Number 75 000 000 942 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point:
0 - 1010 0011 - 000 1011 1011 0010 1100 1001

(32 bits IEEE 754)

More operations of this kind:

75 000 000 941 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ?

75 000 000 943 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ?


Convert to 32 bit single precision IEEE 754 binary floating point standard

A number in 32 bit single precision IEEE 754 binary floating point standard representation requires three building elements: sign (it takes 1 bit and it's either 0 for positive or 1 for negative numbers), exponent (8 bits) and mantissa (23 bits)

Latest decimal numbers converted from base ten to 32 bit single precision IEEE 754 floating point binary standard representation

75 000 000 942 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ? May 29 16:10 UTC (GMT)
2.718 281 828 459 4 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ? May 29 16:10 UTC (GMT)
-4 045.3 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ? May 29 16:10 UTC (GMT)
87.055 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ? May 29 16:10 UTC (GMT)
1 347 440 724 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ? May 29 16:10 UTC (GMT)
998.02 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ? May 29 16:10 UTC (GMT)
0.996 194 694 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ? May 29 16:10 UTC (GMT)
11.089 843 8 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ? May 29 16:10 UTC (GMT)
1 010 101 010 101 000 100 010 101 009 966 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ? May 29 16:10 UTC (GMT)
-8 388 601 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ? May 29 16:10 UTC (GMT)
-11 111 972.140 3 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ? May 29 16:09 UTC (GMT)
108 118 088 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ? May 29 16:09 UTC (GMT)
-11 103 converted from decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point = ? May 29 16:09 UTC (GMT)
All base ten decimal numbers converted to 32 bit single precision IEEE 754 binary floating point

How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
  • 7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-25.347| = 25.347

  • 2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 25 ÷ 2 = 12 + 1;
    • 12 ÷ 2 = 6 + 0;
    • 6 ÷ 2 = 3 + 0;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    25(10) = 1 1001(2)

  • 4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.347 × 2 = 0 + 0.694;
    • 2) 0.694 × 2 = 1 + 0.388;
    • 3) 0.388 × 2 = 0 + 0.776;
    • 4) 0.776 × 2 = 1 + 0.552;
    • 5) 0.552 × 2 = 1 + 0.104;
    • 6) 0.104 × 2 = 0 + 0.208;
    • 7) 0.208 × 2 = 0 + 0.416;
    • 8) 0.416 × 2 = 0 + 0.832;
    • 9) 0.832 × 2 = 1 + 0.664;
    • 10) 0.664 × 2 = 1 + 0.328;
    • 11) 0.328 × 2 = 0 + 0.656;
    • 12) 0.656 × 2 = 1 + 0.312;
    • 13) 0.312 × 2 = 0 + 0.624;
    • 14) 0.624 × 2 = 1 + 0.248;
    • 15) 0.248 × 2 = 0 + 0.496;
    • 16) 0.496 × 2 = 0 + 0.992;
    • 17) 0.992 × 2 = 1 + 0.984;
    • 18) 0.984 × 2 = 1 + 0.968;
    • 19) 0.968 × 2 = 1 + 0.936;
    • 20) 0.936 × 2 = 1 + 0.872;
    • 21) 0.872 × 2 = 1 + 0.744;
    • 22) 0.744 × 2 = 1 + 0.488;
    • 23) 0.488 × 2 = 0 + 0.976;
    • 24) 0.976 × 2 = 1 + 0.952;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)

  • 6. Summarizing - the positive number before normalization:

    25.347(10) = 1 1001.0101 1000 1101 0100 1111 1101(2)

  • 7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:

    25.347(10) =
    1 1001.0101 1000 1101 0100 1111 1101(2) =
    1 1001.0101 1000 1101 0100 1111 1101(2) × 20 =
    1.1001 0101 1000 1101 0100 1111 1101(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

  • 9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1 = (4 + 127)(10) = 131(10) =
    1000 0011(2)

  • 10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

    Mantissa (normalized): 100 1010 1100 0110 1010 0111

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 1000 0011

    Mantissa (23 bits) = 100 1010 1100 0110 1010 0111

  • Number -25.347, converted from the decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point =


    1 - 1000 0011 - 100 1010 1100 0110 1010 0111