Convert the Number 30 999 999 999 989 to 32 Bit Single Precision IEEE 754 Binary Floating Point Representation Standard, From a Base 10 Decimal System Number. Detailed Explanations
Number 30 999 999 999 989(10) converted and written in 32 bit single precision IEEE 754 binary floating point representation (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)
The first steps we'll go through to make the conversion:
Convert to binary (base 2) the integer number.
1. Divide the number repeatedly by 2.
Keep track of each remainder.
We stop when we get a quotient that is equal to zero.
division = quotient + remainder;
30 999 999 999 989 ÷ 2 = 15 499 999 999 994 + 1;
15 499 999 999 994 ÷ 2 = 7 749 999 999 997 + 0;
7 749 999 999 997 ÷ 2 = 3 874 999 999 998 + 1;
3 874 999 999 998 ÷ 2 = 1 937 499 999 999 + 0;
1 937 499 999 999 ÷ 2 = 968 749 999 999 + 1;
968 749 999 999 ÷ 2 = 484 374 999 999 + 1;
484 374 999 999 ÷ 2 = 242 187 499 999 + 1;
242 187 499 999 ÷ 2 = 121 093 749 999 + 1;
121 093 749 999 ÷ 2 = 60 546 874 999 + 1;
60 546 874 999 ÷ 2 = 30 273 437 499 + 1;
30 273 437 499 ÷ 2 = 15 136 718 749 + 1;
15 136 718 749 ÷ 2 = 7 568 359 374 + 1;
7 568 359 374 ÷ 2 = 3 784 179 687 + 0;
3 784 179 687 ÷ 2 = 1 892 089 843 + 1;
1 892 089 843 ÷ 2 = 946 044 921 + 1;
946 044 921 ÷ 2 = 473 022 460 + 1;
473 022 460 ÷ 2 = 236 511 230 + 0;
236 511 230 ÷ 2 = 118 255 615 + 0;
118 255 615 ÷ 2 = 59 127 807 + 1;
59 127 807 ÷ 2 = 29 563 903 + 1;
29 563 903 ÷ 2 = 14 781 951 + 1;
14 781 951 ÷ 2 = 7 390 975 + 1;
7 390 975 ÷ 2 = 3 695 487 + 1;
3 695 487 ÷ 2 = 1 847 743 + 1;
1 847 743 ÷ 2 = 923 871 + 1;
923 871 ÷ 2 = 461 935 + 1;
461 935 ÷ 2 = 230 967 + 1;
230 967 ÷ 2 = 115 483 + 1;
115 483 ÷ 2 = 57 741 + 1;
57 741 ÷ 2 = 28 870 + 1;
28 870 ÷ 2 = 14 435 + 0;
14 435 ÷ 2 = 7 217 + 1;
7 217 ÷ 2 = 3 608 + 1;
3 608 ÷ 2 = 1 804 + 0;
1 804 ÷ 2 = 902 + 0;
902 ÷ 2 = 451 + 0;
451 ÷ 2 = 225 + 1;
225 ÷ 2 = 112 + 1;
112 ÷ 2 = 56 + 0;
56 ÷ 2 = 28 + 0;
28 ÷ 2 = 14 + 0;
14 ÷ 2 = 7 + 0;
7 ÷ 2 = 3 + 1;
3 ÷ 2 = 1 + 1;
1 ÷ 2 = 0 + 1;
2. Construct the base 2 representation of the positive number.
Take all the remainders starting from the bottom of the list constructed above.
9. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:
Sign (1 bit) = 0 (a positive number)
Exponent (8 bits) = 1010 1011
Mantissa (23 bits) = 110 0001 1000 1101 1111 1111
The base ten decimal number 30 999 999 999 989 converted and written in 32 bit single precision IEEE 754 binary floating point representation: 0 - 1010 1011 - 110 0001 1000 1101 1111 1111
Convert to 32 bit single precision IEEE 754 binary floating point representation standard
A number in 64 bit double precision IEEE 754 binary floating point standard representation requires three building elements: sign (it takes 1 bit and it's either 0 for positive or 1 for negative numbers), exponent (11 bits), mantissa (52 bits)
The latest decimal numbers converted from base ten to 32 bit single precision IEEE 754 floating point binary standard representation
How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard
Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:
1. If the number to be converted is negative, start with its the positive version.
2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above: Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.
Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:
1. Start with the positive version of the number:
|-25.347| = 25.347
2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
division = quotient + remainder;
25 ÷ 2 = 12 + 1;
12 ÷ 2 = 6 + 0;
6 ÷ 2 = 3 + 0;
3 ÷ 2 = 1 + 1;
1 ÷ 2 = 0 + 1;
We have encountered a quotient that is ZERO => FULL STOP
3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:
25(10) = 1 1001(2)
4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
#) multiplying = integer + fractional part;
1) 0.347 × 2 = 0 + 0.694;
2) 0.694 × 2 = 1 + 0.388;
3) 0.388 × 2 = 0 + 0.776;
4) 0.776 × 2 = 1 + 0.552;
5) 0.552 × 2 = 1 + 0.104;
6) 0.104 × 2 = 0 + 0.208;
7) 0.208 × 2 = 0 + 0.416;
8) 0.416 × 2 = 0 + 0.832;
9) 0.832 × 2 = 1 + 0.664;
10) 0.664 × 2 = 1 + 0.328;
11) 0.328 × 2 = 0 + 0.656;
12) 0.656 × 2 = 1 + 0.312;
13) 0.312 × 2 = 0 + 0.624;
14) 0.624 × 2 = 1 + 0.248;
15) 0.248 × 2 = 0 + 0.496;
16) 0.496 × 2 = 0 + 0.992;
17) 0.992 × 2 = 1 + 0.984;
18) 0.984 × 2 = 1 + 0.968;
19) 0.968 × 2 = 1 + 0.936;
20) 0.936 × 2 = 1 + 0.872;
21) 0.872 × 2 = 1 + 0.744;
22) 0.744 × 2 = 1 + 0.488;
23) 0.488 × 2 = 0 + 0.976;
24) 0.976 × 2 = 1 + 0.952;
We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:
0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)
6. Summarizing - the positive number before normalization:
7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:
9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:
10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):